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Start:
displaying and editing puzzle data
ここはpuzzle dataというよりラスターimageです。
どう書けば良いでしょう
----
連載1回目の原稿です。
かっこ書きでコメントを入れました。
それと今まで話してきたことを前提に再構築できますか?
全体としては次のように考えています
- 1回目:この原稿、要求仕様書的位置付け
- 2回目:プログラム開発環境の選定、基本仕様書的位置付け
- 3回目:プログラム開発環境の作成、いよいよ実作業に入る
- 4回目:設計とテストを書いて実装、いよいよコードを書き始...
- 5回目以降:開発作業を続ける
#contents
*Motivation and Plan [#cb7f6377]
**Why am I starting this series? [#oc648da4]
A few years ago, I started a Zenn series about developing...
(この文はZennで公開する時には書きますが、GitHubの新規読者...
The idea was simple: take a photograph of a puzzle printe...
I published several articles, but eventually the series s...
Now I would like to start it again.
However, this time I want to try something slightly diffe...
(この段落はZennで公開する時には書くかもしれませんが、GitH...
The main purpose of this project is '''not to develop oko...
The main purpose is to write about software development.
okoze is the subject I have chosen for that purpose.
I have been developing software for many years, but softw...
I would like to explore what it is like to develop softwa...
---
**Why okoze? [#zb6758e9]
I actually want to use okoze myself.
There are many pencil puzzles that I enjoy solving on pap...
(のんびりと紙と鉛筆を使って解くのもよいですが、デジタル化...
(okozeがスマートグラスで使える未来がいつかくるかもしれま...
I also want okoze to become more than a single-purpose pu...
The long-term idea is to build a small puzzle framework a...
For example, the application itself could provide common ...
- displaying and editing puzzle data
- drawing the puzzle
- saving and loading puzzles
- common user-interface functions
(undo/redo , solver なども入れておきたい)
while individual puzzle types could be implemented as plu...
This is an interesting software-development problem in it...
But there is no particular reason to finish it quickly.
In fact, I deliberately want to develop it slowly.
(最初はナンプレを遊べる様にして、次にスリザリーリンクをサ...
(必要ならナンプレとスリザリーリンクの画像)
(またはそれを解説したサイトへのリンクを張りましょう)
---
**"30 days" does not mean 30 consecutive days [#y8932e21]
(週1回と書いてしまうと約束の様でまずい。更新頻度はあまり...
(この項目は消す)
The original idea was something like:
> '''Build an application in 30 days.'''
I still like this idea, but I now have a slightly differe...
I do not intend to spend 30 consecutive days developing o...
I have other open-source projects, and I want to continue...
My current plan is to spend roughly one day a week on oko...
If this continues for about a year, there will be around ...
The actual development time may be only about 30 days in ...
So the plan is roughly:
```text
about 30 days of actual development
↓
about 50 weekly episodes
↓
about one year
↓
okoze v1
```
The slow pace is intentional.
---
**The development process is part of the subject [#d71d66...
This series will not simply show the finished code.
I want to record how I arrive at the code.
The articles may cover:
(ここは項目をたくさん並べるのではなくてメインに絞りたい)
- development methods
- design decisions
- implementation
- experiments(いらない)
- debugging(いらない)
- refactoring(いらない)
- tools(いらない)
- failures(いらない)
- unnecessary detours(いらない)
- and sometimes completely unrelated stories
In particular, I want to record '''why''' I chose a parti...
Sometimes the design may turn out to be wrong.
That is fine.
Changing the design after discovering a problem is part o...
---
**A small development habit [#abea6b78]
I have developed my own way of working over many years.
For example, before implementing a feature, I write down ...
It can be just one line.
I also write down the test cases that will tell me whethe...
(テストファーストの開発手法を使うと書いておきましょう)
This does not have to be a formal document. At this stage...
(notebookはやめましょう。実際設計にはほとんど使っていない...
(メモ用紙が最適。いらなくなたら捨てる、簡単に分類できる。...
I have found this to be a low-stress way of developing so...
(ここはGTDからヒントを得ていると少し触れておきましょう)
This is not intended to be a universal software-developme...
This series is mainly for individual developers, small te...
I will explain these ideas when they become relevant, but...
---
**What will I write about? [#tfe02b9e]
I roughly divide the articles into four categories.
***Development methods [#u7e4b9cc]
For example:
- test-first development
- quality management(これはなし)
- debugging
- coding style
- working with AI
- and other aspects of the development process
***Design [#qdc991ba]
For example:
- design alternatives
- comparison of alternatives
- experiments
- analysis
- why I selected one design over another
- reasons for changing a design later
***Implementation [#nb63c443]
Implementation articles will normally begin with somethin...
> '''Feature to implement:''' one major item
followed by:
> '''Test cases:''' one line for each case
The goal of the episode is to make those tests go from ''...
I may or may not succeed within the time available.
The code produced in each stage will be available in the ...
***Miscellaneous [#k16cad13]
Not everything needs to be about programming.
I may write about past development experiences, things I ...
---
**This is an experiment [#u0a1d877]
I do not know exactly where this project will go.
That is intentional.
I have a rough goal for okoze v1, but I do not want to de...
I will make a small design, implement it, learn something...
The same applies to this series.
The format of the series may change as I learn what works.
For now, the plan is simple:
> '''Develop a little. Think a lot. Write about it. Repea...
Let's see where this takes us.
**Repository [#nf3df06c]
The source code is available in the
[[okoze-pre repository:https://github.com/kepaxy/okoze-pr...
----
okozeの名前の由来もちょっと触れておきたいです。
okozeは仮称です。(開発コードname?なんていうのでしたっけ)...
okozeはInimicus(もっと一般的に知られている名前があれば置...
本棚にあった図鑑をペラペラとめくって良さそうなものを選び...
私は魚が好きなので魚の図鑑は本棚に何冊か置いています。
End:
displaying and editing puzzle data
ここはpuzzle dataというよりラスターimageです。
どう書けば良いでしょう
----
連載1回目の原稿です。
かっこ書きでコメントを入れました。
それと今まで話してきたことを前提に再構築できますか?
全体としては次のように考えています
- 1回目:この原稿、要求仕様書的位置付け
- 2回目:プログラム開発環境の選定、基本仕様書的位置付け
- 3回目:プログラム開発環境の作成、いよいよ実作業に入る
- 4回目:設計とテストを書いて実装、いよいよコードを書き始...
- 5回目以降:開発作業を続ける
#contents
*Motivation and Plan [#cb7f6377]
**Why am I starting this series? [#oc648da4]
A few years ago, I started a Zenn series about developing...
(この文はZennで公開する時には書きますが、GitHubの新規読者...
The idea was simple: take a photograph of a puzzle printe...
I published several articles, but eventually the series s...
Now I would like to start it again.
However, this time I want to try something slightly diffe...
(この段落はZennで公開する時には書くかもしれませんが、GitH...
The main purpose of this project is '''not to develop oko...
The main purpose is to write about software development.
okoze is the subject I have chosen for that purpose.
I have been developing software for many years, but softw...
I would like to explore what it is like to develop softwa...
---
**Why okoze? [#zb6758e9]
I actually want to use okoze myself.
There are many pencil puzzles that I enjoy solving on pap...
(のんびりと紙と鉛筆を使って解くのもよいですが、デジタル化...
(okozeがスマートグラスで使える未来がいつかくるかもしれま...
I also want okoze to become more than a single-purpose pu...
The long-term idea is to build a small puzzle framework a...
For example, the application itself could provide common ...
- displaying and editing puzzle data
- drawing the puzzle
- saving and loading puzzles
- common user-interface functions
(undo/redo , solver なども入れておきたい)
while individual puzzle types could be implemented as plu...
This is an interesting software-development problem in it...
But there is no particular reason to finish it quickly.
In fact, I deliberately want to develop it slowly.
(最初はナンプレを遊べる様にして、次にスリザリーリンクをサ...
(必要ならナンプレとスリザリーリンクの画像)
(またはそれを解説したサイトへのリンクを張りましょう)
---
**"30 days" does not mean 30 consecutive days [#y8932e21]
(週1回と書いてしまうと約束の様でまずい。更新頻度はあまり...
(この項目は消す)
The original idea was something like:
> '''Build an application in 30 days.'''
I still like this idea, but I now have a slightly differe...
I do not intend to spend 30 consecutive days developing o...
I have other open-source projects, and I want to continue...
My current plan is to spend roughly one day a week on oko...
If this continues for about a year, there will be around ...
The actual development time may be only about 30 days in ...
So the plan is roughly:
```text
about 30 days of actual development
↓
about 50 weekly episodes
↓
about one year
↓
okoze v1
```
The slow pace is intentional.
---
**The development process is part of the subject [#d71d66...
This series will not simply show the finished code.
I want to record how I arrive at the code.
The articles may cover:
(ここは項目をたくさん並べるのではなくてメインに絞りたい)
- development methods
- design decisions
- implementation
- experiments(いらない)
- debugging(いらない)
- refactoring(いらない)
- tools(いらない)
- failures(いらない)
- unnecessary detours(いらない)
- and sometimes completely unrelated stories
In particular, I want to record '''why''' I chose a parti...
Sometimes the design may turn out to be wrong.
That is fine.
Changing the design after discovering a problem is part o...
---
**A small development habit [#abea6b78]
I have developed my own way of working over many years.
For example, before implementing a feature, I write down ...
It can be just one line.
I also write down the test cases that will tell me whethe...
(テストファーストの開発手法を使うと書いておきましょう)
This does not have to be a formal document. At this stage...
(notebookはやめましょう。実際設計にはほとんど使っていない...
(メモ用紙が最適。いらなくなたら捨てる、簡単に分類できる。...
I have found this to be a low-stress way of developing so...
(ここはGTDからヒントを得ていると少し触れておきましょう)
This is not intended to be a universal software-developme...
This series is mainly for individual developers, small te...
I will explain these ideas when they become relevant, but...
---
**What will I write about? [#tfe02b9e]
I roughly divide the articles into four categories.
***Development methods [#u7e4b9cc]
For example:
- test-first development
- quality management(これはなし)
- debugging
- coding style
- working with AI
- and other aspects of the development process
***Design [#qdc991ba]
For example:
- design alternatives
- comparison of alternatives
- experiments
- analysis
- why I selected one design over another
- reasons for changing a design later
***Implementation [#nb63c443]
Implementation articles will normally begin with somethin...
> '''Feature to implement:''' one major item
followed by:
> '''Test cases:''' one line for each case
The goal of the episode is to make those tests go from ''...
I may or may not succeed within the time available.
The code produced in each stage will be available in the ...
***Miscellaneous [#k16cad13]
Not everything needs to be about programming.
I may write about past development experiences, things I ...
---
**This is an experiment [#u0a1d877]
I do not know exactly where this project will go.
That is intentional.
I have a rough goal for okoze v1, but I do not want to de...
I will make a small design, implement it, learn something...
The same applies to this series.
The format of the series may change as I learn what works.
For now, the plan is simple:
> '''Develop a little. Think a lot. Write about it. Repea...
Let's see where this takes us.
**Repository [#nf3df06c]
The source code is available in the
[[okoze-pre repository:https://github.com/kepaxy/okoze-pr...
----
okozeの名前の由来もちょっと触れておきたいです。
okozeは仮称です。(開発コードname?なんていうのでしたっけ)...
okozeはInimicus(もっと一般的に知られている名前があれば置...
本棚にあった図鑑をペラペラとめくって良さそうなものを選び...
私は魚が好きなので魚の図鑑は本棚に何冊か置いています。
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